Block Trucks Multiplayer Racing is a cross-platform, competitive multiplayer racing game where players compete against each other in realtime. The higher the rank players attain, the greater their rewards.
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Android
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*You will be able to use the same account across all your devices.
The Web2 version will be released on stores such as Steam, that dont support Web3 games.
The versions will be identical, but the Web3 version will support play-and-earn and cosmetics and other in-game items will be NFTs and you will be required to connect your Immutable Passport wallet to play.
The Steam version will be released in Q1 2025.
Closed beta access for the Web3 version will be available to Founder’s Pack NFT holders in Q4 2024.
The Founder’s NFT pre-sale on Immutable/AtomicHub will begin at the same time, giving you immediate access to the closed beta.
If you owned an Enjin pre-sale NFT, you will be able to easily migrate your Enjin NFTs to from within the game client.
Get notified when the Founder’s Pack pre-sale begins, by signing up to our newsletter!
We have partnered with Immutable and AtomicHub, one of the leading NFT marketplaces, and will be launching on Immutable zkEVM chain.
Immutable is a gaming first chain and the perfect partner for us and our players with their large ecosystem.
Block Trucks is the second racing game title developed by Meltdown Interactive Media.
We released our first game, SuperTrucks Offroad Racing back in 2018, in the 4 years since it’s release we have made several updates and released it on additional gaming platforms.
We are taking the lessons learnt from Super Trucks (of which there were many), and putting them into Block Trucks.
A lot of time and money has been invested into the development of these games, and we are very serious about making the project a success.
We have just released a new beta gameplay video…
You can check it out here.
We have decided not to launch our own token, it brings too many complications and external factors into designing a sustainable game economy.
That said, we are still a Web3 game and players can certainly earn cryptocurrency from racing!
For more information please see the Tokenomics section in our white paper.
Absolutely not!
All players start the game with a truck with zero upgrades, and will need to improve their driving skills and upgrade their truck daily as they rank up.
Player trucks cannot be traded or sold to other players, cosmetics however, can be sold or traded.
Truck cosmetics provide FUEL earning bonuses based on the rarity equipped, but there is nothing you will be able to spend money on that would ever give you a competitive advantage during a race.
BTCASH, the virtual currency used to upgrade your truck, cannot be purchased or traded, so the only way to upgrade your truck is to earn BTCASH from racing.
Your upgrade progress is determined by your commitment to racing, not the size of your wallet!
Truck cosmetics will consist of of paints, decals, tyre sets and nitro boosts.
Player cosmetics will consist of avatars and banners which will be displayed to other players before and after races. Your avatar NFT will appear next to your name on any leaderboard.
Cosmetics come in common, rare, epic and legendary rarities and give players FUEL earning bonuses based on their rarity, but will in no way provide any competitive advantage while racing.
The following items will all be NFTs that can be traded on a compatible marketplace…
You can upgrade your truck using virtual currency and upgrade cards.
Your truck can be upgraded across nine categories…
For more on upgrading your truck, please see the Upgrading Explained section in our white paper.
No!
The game uses a server-authoritative physics model for racing.
This means the only information sent from the game client to the game server is the player’s throttle, steer and nitro input. The server then validates these inputs and processes the physics calculations for this input on the game server and synchronises the new truck positions back to all game clients.
All vital information, such as truck upgrades, lap times, finish position, amount of nitro remaining etc, is only ever stored or calculated on the game server. Once the race ends, all race result information is sent from the game server to our backend server solution running on Azure Functions and MongoDB.
Our game server technology is built on EdgeGap, a container orchestration solution built on OpenMatch, Docker and Kubernetes which spawns game servers in seconds in a location closest to all the players in each race, providing low latency times for the best racing experience.
Our game servers are built on tech that is designed to scale on demand.
Yes, one of the great features of Block Trucks is that you will be able to play on any device, and be able to race against your friends and other opponents, regardless of what device they are playing on!
Block Trucks Multiplayer Racing is built in the Unity3D engine.
We do have some exciting plans for race teams which we’ll announce at a later stage.
Check out our White Paper, which is continuously updated, and make sure to join our Discord!