BLOCKTRUCKS.IO FAQ is a play-and-earn, cross-platform, competitive multiplayer racing game where players compete against each other in realtime. The higher the rank players attain, the greater their rewards.

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*You will be able to use the same account across all your devices. 

Our partnership with AtomicHub (the biggest NFT marketplace on the WAX blockchain), will see the game release via their launchpad, which requires scheduling and resourcing from their end.

AtomicHub will do an internal test of the game in May 2023, thereafter, the closed beta will go live and be available in June for play by Founder’s Pack holders. The AtomicHub pre-sale will begin at the same time.

If you owned an Enjin pre-sale NFT, you will be able to easily migrate your Enjin NFTs to your WAX wallet from within the game client. Only WAX NFTs may be used in the game going forward.

Get notified when the Founder’s Pack pre-sale begins on AtomicHub, by signing up to our newsletter at the bottom of this page! has been in development for many years under a different project which was originally released as a single player game in early 2018.

Since the 2018 release, the game has had nearly 4 years of player feedback and improvements made to it, and we are now releasing all those improvements as a brand new, multiplayer only game on the blockchain. 

The game has had over 11 000 hours of development over the years and you can take a look at a
gameplay video to see what the game looks like while being played.

  • Players can earn the $TRUCK utility token by winning races, and finishing in top places in weekly tournaments and monthly eSports tournaments.
  • Players may collect upgrade cards while racing and mint these into card booster packs, which can be sold to other players on any compatible NFT marketplace.
  • Players may purchase a stadium and earn 10% of all $TRUCK tokens from races in that stadium.

    There will be only 19 stadiums for sale before launch! 

  • Players may collect NFT cosmetic drops while racing, or win them in in weekly tournaments and monthly eSports tournaments, which can be sold to other players on any compatible NFT marketplace.
  • Players can find weekly and monthly tournament entry tickets through racing which can be sold to other players on any compatible NFT marketplace.

The game will have a $TRUCK utility token which will be available to buy in-game or through any exchanges or liquidity pools we are able to list on. 

In addition, players will be able to purchase in-game items with WAX tokens, or directly with a credit card.

Absolutely not!

All players start the game with a slow, non-upgraded truck, and will need to develop their driving skills and upgrade their truck daily as they rank up. 

Player trucks cannot be traded or sold to other players, cosmetics however, can be sold.  

A player can upgrade each part of their truck (engine, exhaust, tyres, suspension, nitro) a maximum of once daily. Players are incentivised to return to the game daily to upgrade their truck.

Truck cosmetics provide token earnings bonuses based on the rarity equipped, but there is nothing you will be able to spend money on that would ever give you a competitive advantage. 

Truck cosmetics will consist of of paints, decals, tyre sets and nitro boosts.

Player cosmetics 
will consist of avatars and banners which will be displayed to other players before the race starts, and at the end of the race, your avatar will also appear next to your name on any leaderboard. 

Cosmetics will be available in common, rare, epic and legendary rarities.

Equipped cosmetics will give players $TRUCK token win bonuses based on their rarity, but will in no way provide any competitive advantage while racing.


The following items will all be NFTs that can be traded on any compatible marketplace… 

Card Booster Packs

Truck cosmetics in the form of paints, decals, tyre sets and nitro boosts.

Player cosmetics in the form of player banners or avatars.
Entry tickets into weekly tournaments and monthly eSports tournaments.

Stadium ownership rights 

Custom branded trucks

You can upgrade each category of your truck once daily using $TRUCK tokens.

Your truck can be upgraded across five categories…  

  • Engine – The truck’s maximum top speed.

  • Exhaust – The truck’s acceleration to top speed.

  • Tyres – The truck’s grip around corners and the amount of drift your truck will experience in the different racing conditions.

  • Suspension – The height of your truck’s suspension. The higher your suspension the less movement your truck will have as you drive over bumps and jumps and make epic landings.

  • Nitro – The bigger the tank, the longer you can use nitro before your supply runs out.

To upgrade a part of your truck, you will need 4 unique upgrade cards for the relevant Tier, and enough $TRUCK tokens. Cards are collected during races or bought in
booster packs from other players. 

This will stimulate the play to earn aspect of the game and incentivise players to mint their own booster packs and sell them on a marketplace. 

No! uses a server-authoritative physics model for racing. 

This means the only information sent by the game client to the game server is the player’s throttle, steer and nitro input. The server then validates and processes the physics calculations for this input on the game server, and synchronises the new truck positions back to all game clients.

All vital information, such as truck upgrades, lap times, finish position, amount of nitro remaining etc, is only ever stored or calculated on the game server. Once the race ends, all race result information is sent from the game server to our backend server solution running on Microsoft Azure Playfab.

Our game server technology is built on EdgeGap, a container orchestration solution built on OpenMatch, Docker and Kubernetes which spawns game servers in seconds in a location closest to all the players in each race, providing low latency times for the best racing experience. 

Our game servers are built on tech that is designed to scale on demand. 

Yes, one of the great features of is that you will be able to play on any device, and be able to race against your friends and other opponents, regardless of what device they are playing on! is built in the Unity3D engine, at the time of writing on the latest 2021.x release. 

We do have some exciting plans for race teams which we’ll announce at a later stage.

Check out our White Paper, which is continuously updated, and make sure to join our Discord!